In addition to default tiles included in Same Game application, you can use external tile data which placed in "Same Prefs" folder. The external files which include tile data has icon as following:
ü@
╩
(We call such files as "Tile File")
Thus, by making Tile Files and putting them into "Same Prefs" folder, you can use your own tiles in Same Game.
In this document, we show how to make Tile Files. The utility "Pict -> Tile", which must be included in the archive, converts PICT files into Tile Files, so your jobs are just drawing the PICT.
ÑÑÑ Drawing Picture ÑÑÑ
At the first, draw the PICT using some Paint Program.
The size of tile of Same Game is 24x24 (pixel) and the number of pattern is five. So please make 6 pictures (one background and five tile patterns) and put them side by side with no space. Note that the first one will be background. For example:
ü@
╩
Please use system palette for color pattern.
Next, save this 144x24 (pixel) picture as PICT file, without any white pixel surround the picture. If you cannot save the picture such size with your Paint Program, you can use some utility such as ClipBoard Magician(*). First, copy the picture and save the clipboard as PICT files with ClipBoard Magician.
(*) ClipBoard Magician is freeware. You may find it on most ftp site such as sumex. If you cannot find , I can send it to you via email.
ÑÑÑ Pict -> Tile ÑÑÑ
Please drag & drop the pict file onto "Pict -> Tile". If the picture size is not 144x24, it will alert you. If no problem, following dialog will be appeared.
ü@
╩
In the field "Tile Name:", you can decide the name of Tile. This name will be appeared as item of "Tiles" menu in SameGame. Click "Convert" to save the Tile File.
ÑÑÑ Install Tile ÑÑÑ
Now you have your own Tile File. Please drag the file to "Same Prefs" folder and try to launch SameGame.
Please try to make it! And please send your beautiful tiles to me!